Age: 7-8 years
Duration: 50 min
Objectives
- Form yes/no questions with correct word order: Is it ___? / Can it ___? / Does it ___?
- Narrow guesses using category questions (animal, place, object).
- Track questions on board and reflect on efficient question strategies.
Vocab
- question / answer / guess: Game meta-language.
- mystery / clue / hint: "Ask a good question to get a clue."
- yes / no: Only permitted answers in classic rules.
Warm-up (5min)
Teacher thinks of classroom object — students get 5 questions only. Debrief which question helped most.
Main Activity (40min): "20 Questions Tournament"
Round 1 — Whole class vs teacher mystery (classroom item). Recorder writes each question on board; count to 20. Round 2 — Pairs: one chooser, one questioner with story character card set. Round 3 — Team tournament with Movers vocabulary cards (jobs, sports, animals). Reflection sheet: write best question from your round and why it was useful. Bonus: students create one new mystery card with 3 allowed hint words.
Wrap-up (5min)
Share strategy: "A good first question is ___ because ___."
Teacher Tips
- Model auxiliary verbs in questions — common error: "It is big?" instead of "Is it big?"
- Cap excitement — raised hands, one question at a time.
- Excellent Movers Speaking warm-up for picture description logic.